With the Globals, the Twinizens can buy clothes, furniture items, animations and pay for their own virtual apartment. The virtual currency used in Twinity is called "Globals". However, the creation of new alter egos and role play are popular among Twinity players as well. Photofit allows a user to upload a real photo, which it then adapts to the measurements of an avatar face, making it resemble a picture. Twinity members represent themselves in the world where they can use their real names and create an avatar that can be customized in different ways, including the usage of a special Photofit application. During the time, connecting to the website and the client will not be possible. In 2021, the game was closed, due to the recent hardware issues that the game had. On June 8, 2012, the acquisition of Twinity by ExitReality was announced. All of the game's cities were removed in January 2012. In this respect, Twinity seems to be moving towards a Second Life-like world with more innovative features that they set up within the game, since much of user-created content is fictional and is not related to real addresses of shops and apartments. However, the company has recently begun to shift the focus away from a mirror world towards a more fantasy-oriented environment with locations like the Isle of Palmadora. Twinity is the first 3D online virtual world to incorporate true-to-scale replicas of large cities from all over the world. Twinity is built on BigWorld Technology and its economy is based on a free-to-play model. ![]() A public beta began in September 2008 with the release of the first virtual city, Berlin, which later was followed by Singapore, London, Miami and New York. The game offers its population, called Twinizens, to navigate around virtual (historical) versions of real-world cities, also called a mirror world or a Metaverse. Initially developed by Metaversum GmbH, it is currently held by ExitReality.
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